
Let me know if the link doesn't work for you, I'm not fond of "wait 1 minute to download" websites, so I just puushed it. "Words are winds", see it in action for yourself below! (also FAQ section bottom) Saturation : Most of the textures used in maps are dull,washed out in comparison to character textures.While I didn't go far with saturation, it does a decent job make textures look more natural. Contrast : MBII/JKA looks dull overall.Contrast highlights textures, dark/bright spots better, creating a more realistic lightning feeling. White/Black range enhancement : It makes it possible for 'too bright' whites/places to appear different than other white/places.In other words Bright places are now brighter, like bloom, it is to enhance the looks of lightning. Bloom: Stronger, wider lightsources.Recommended to use with Dynamic lightning, dynamic glow and light flares.

FXAA : Lightweight anti-aliasing.And yes, it works! JKA/MBII doesn't feature anti-aliasing, while forceable by GPU controlpanel, it is more performance costy and less likely to work.

What it does? Basically it injects more "graphic options" into your game, it's a bottle of water in the desert in this case since MBII uses a rather old engine with limited graphic options avaliable.

Hey there! I remember posting this around a year ago under different alias.However, I've Improved it over time while trying out different combinations.
